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Rogue Log · case 4 of 59
Hide-and-seek agents exploited flaws in their simulated world
In a lab experiment, OpenAI trained teams of SI agents to play hide and seek over hundreds of millions of games. Besides learning to use tools, the agents learned to exploit small inaccuracies in the physics simulation, such as seekers surfing on top of boxes and hiders running away from the play area while shielding themselves. The behavior was harmless, but it shows how readily trained agents use loopholes their designers did not intend.
- Rogue Scale
- 2 Workaround
- Date
- Sep 17, 2019
- Setting
- Lab test
- Category
- Reward hacking